901 lines
26 KiB
C
901 lines
26 KiB
C
/**
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* cgltf - a single-file glTF 2.0 parser written in C99.
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*
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* Version: 1.15
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*
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* Website: https://github.com/jkuhlmann/cgltf
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*
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* Distributed under the MIT License, see notice at the end of this file.
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*
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* Building:
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* Include this file where you need the struct and function
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* declarations. Have exactly one source file where you define
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* `CGLTF_IMPLEMENTATION` before including this file to get the
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* function definitions.
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*
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* Reference:
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* `cgltf_result cgltf_parse(const cgltf_options*, const void*,
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* cgltf_size, cgltf_data**)` parses both glTF and GLB data. If
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* this function returns `cgltf_result_success`, you have to call
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* `cgltf_free()` on the created `cgltf_data*` variable.
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* Note that contents of external files for buffers and images are not
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* automatically loaded. You'll need to read these files yourself using
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* URIs in the `cgltf_data` structure.
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*
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* `cgltf_options` is the struct passed to `cgltf_parse()` to control
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* parts of the parsing process. You can use it to force the file type
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* and provide memory allocation as well as file operation callbacks.
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* Should be zero-initialized to trigger default behavior.
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*
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* `cgltf_data` is the struct allocated and filled by `cgltf_parse()`.
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* It generally mirrors the glTF format as described by the spec (see
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* https://github.com/KhronosGroup/glTF/tree/master/specification/2.0).
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*
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* `void cgltf_free(cgltf_data*)` frees the allocated `cgltf_data`
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* variable.
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*
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* `cgltf_result cgltf_load_buffers(const cgltf_options*, cgltf_data*,
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* const char* gltf_path)` can be optionally called to open and read buffer
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* files using the `FILE*` APIs. The `gltf_path` argument is the path to
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* the original glTF file, which allows the parser to resolve the path to
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* buffer files.
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*
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* `cgltf_result cgltf_load_buffer_base64(const cgltf_options* options,
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* cgltf_size size, const char* base64, void** out_data)` decodes
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* base64-encoded data content. Used internally by `cgltf_load_buffers()`.
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* This is useful when decoding data URIs in images.
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*
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* `cgltf_result cgltf_parse_file(const cgltf_options* options, const
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* char* path, cgltf_data** out_data)` can be used to open the given
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* file using `FILE*` APIs and parse the data using `cgltf_parse()`.
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*
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* `cgltf_result cgltf_validate(cgltf_data*)` can be used to do additional
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* checks to make sure the parsed glTF data is valid.
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*
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* `cgltf_node_transform_local` converts the translation / rotation / scale properties of a node
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* into a mat4.
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*
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* `cgltf_node_transform_world` calls `cgltf_node_transform_local` on every ancestor in order
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* to compute the root-to-node transformation.
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*
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* `cgltf_accessor_unpack_floats` reads in the data from an accessor, applies sparse data (if any),
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* and converts them to floating point. Assumes that `cgltf_load_buffers` has already been called.
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* By passing null for the output pointer, users can find out how many floats are required in the
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* output buffer.
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*
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* `cgltf_accessor_unpack_indices` reads in the index data from an accessor. Assumes that
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* `cgltf_load_buffers` has already been called. By passing null for the output pointer, users can
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* find out how many indices are required in the output buffer. Returns 0 if the accessor is
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* sparse or if the output component size is less than the accessor's component size.
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*
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* `cgltf_num_components` is a tiny utility that tells you the dimensionality of
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* a certain accessor type. This can be used before `cgltf_accessor_unpack_floats` to help allocate
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* the necessary amount of memory. `cgltf_component_size` and `cgltf_calc_size` exist for
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* similar purposes.
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*
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* `cgltf_accessor_read_float` reads a certain element from a non-sparse accessor and converts it to
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* floating point, assuming that `cgltf_load_buffers` has already been called. The passed-in element
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* size is the number of floats in the output buffer, which should be in the range [1, 16]. Returns
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* false if the passed-in element_size is too small, or if the accessor is sparse.
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*
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* `cgltf_accessor_read_uint` is similar to its floating-point counterpart, but limited to reading
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* vector types and does not support matrix types. The passed-in element size is the number of uints
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* in the output buffer, which should be in the range [1, 4]. Returns false if the passed-in
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* element_size is too small, or if the accessor is sparse.
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*
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* `cgltf_accessor_read_index` is similar to its floating-point counterpart, but it returns size_t
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* and only works with single-component data types.
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*
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* `cgltf_copy_extras_json` allows users to retrieve the "extras" data that can be attached to many
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* glTF objects (which can be arbitrary JSON data). This is a legacy function, consider using
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* cgltf_extras::data directly instead. You can parse this data using your own JSON parser
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* or, if you've included the cgltf implementation using the integrated JSMN JSON parser.
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*/
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typedef size_t cgltf_size;
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typedef long long int cgltf_ssize;
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typedef float cgltf_float;
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typedef int cgltf_int;
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typedef unsigned int cgltf_uint;
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typedef int cgltf_bool;
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typedef enum cgltf_file_type
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{
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cgltf_file_type_invalid,
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cgltf_file_type_gltf,
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cgltf_file_type_glb,
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cgltf_file_type_max_enum
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} cgltf_file_type;
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typedef enum cgltf_result
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{
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cgltf_result_success,
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cgltf_result_data_too_short,
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cgltf_result_unknown_format,
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cgltf_result_invalid_json,
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cgltf_result_invalid_gltf,
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cgltf_result_invalid_options,
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cgltf_result_file_not_found,
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cgltf_result_io_error,
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cgltf_result_out_of_memory,
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cgltf_result_legacy_gltf,
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cgltf_result_max_enum
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} cgltf_result;
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typedef struct cgltf_memory_options
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{
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void* (*alloc_func)(void* user, cgltf_size size);
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void (*free_func) (void* user, void* ptr);
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void* user_data;
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} cgltf_memory_options;
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typedef struct cgltf_file_options
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{
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cgltf_result(*read)(const struct cgltf_memory_options* memory_options, const struct cgltf_file_options* file_options, const char* path, cgltf_size* size, void** data);
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void (*release)(const struct cgltf_memory_options* memory_options, const struct cgltf_file_options* file_options, void* data, cgltf_size size);
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void* user_data;
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} cgltf_file_options;
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typedef struct cgltf_options
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{
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cgltf_file_type type; /* invalid == auto detect */
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cgltf_size json_token_count; /* 0 == auto */
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cgltf_memory_options memory;
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cgltf_file_options file;
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} cgltf_options;
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typedef enum cgltf_buffer_view_type
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{
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cgltf_buffer_view_type_invalid,
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cgltf_buffer_view_type_indices,
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cgltf_buffer_view_type_vertices,
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cgltf_buffer_view_type_max_enum
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} cgltf_buffer_view_type;
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typedef enum cgltf_attribute_type
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{
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cgltf_attribute_type_invalid,
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cgltf_attribute_type_position,
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cgltf_attribute_type_normal,
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cgltf_attribute_type_tangent,
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cgltf_attribute_type_texcoord,
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cgltf_attribute_type_color,
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cgltf_attribute_type_joints,
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cgltf_attribute_type_weights,
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cgltf_attribute_type_custom,
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cgltf_attribute_type_max_enum
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} cgltf_attribute_type;
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typedef enum cgltf_component_type
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{
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cgltf_component_type_invalid,
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cgltf_component_type_r_8, /* BYTE */
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cgltf_component_type_r_8u, /* UNSIGNED_BYTE */
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cgltf_component_type_r_16, /* SHORT */
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cgltf_component_type_r_16u, /* UNSIGNED_SHORT */
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cgltf_component_type_r_32u, /* UNSIGNED_INT */
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cgltf_component_type_r_32f, /* FLOAT */
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cgltf_component_type_max_enum
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} cgltf_component_type;
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typedef enum cgltf_type
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{
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cgltf_type_invalid,
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cgltf_type_scalar,
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cgltf_type_vec2,
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cgltf_type_vec3,
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cgltf_type_vec4,
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cgltf_type_mat2,
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cgltf_type_mat3,
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cgltf_type_mat4,
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cgltf_type_max_enum
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} cgltf_type;
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typedef enum cgltf_primitive_type
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{
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cgltf_primitive_type_invalid,
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cgltf_primitive_type_points,
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cgltf_primitive_type_lines,
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cgltf_primitive_type_line_loop,
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cgltf_primitive_type_line_strip,
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cgltf_primitive_type_triangles,
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cgltf_primitive_type_triangle_strip,
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cgltf_primitive_type_triangle_fan,
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cgltf_primitive_type_max_enum
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} cgltf_primitive_type;
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typedef enum cgltf_alpha_mode
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{
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cgltf_alpha_mode_opaque,
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cgltf_alpha_mode_mask,
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cgltf_alpha_mode_blend,
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cgltf_alpha_mode_max_enum
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} cgltf_alpha_mode;
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typedef enum cgltf_animation_path_type {
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cgltf_animation_path_type_invalid,
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cgltf_animation_path_type_translation,
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cgltf_animation_path_type_rotation,
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cgltf_animation_path_type_scale,
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cgltf_animation_path_type_weights,
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cgltf_animation_path_type_max_enum
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} cgltf_animation_path_type;
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typedef enum cgltf_interpolation_type {
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cgltf_interpolation_type_linear,
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cgltf_interpolation_type_step,
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cgltf_interpolation_type_cubic_spline,
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cgltf_interpolation_type_max_enum
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} cgltf_interpolation_type;
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typedef enum cgltf_camera_type {
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cgltf_camera_type_invalid,
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cgltf_camera_type_perspective,
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cgltf_camera_type_orthographic,
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cgltf_camera_type_max_enum
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} cgltf_camera_type;
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typedef enum cgltf_light_type {
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cgltf_light_type_invalid,
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cgltf_light_type_directional,
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cgltf_light_type_point,
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cgltf_light_type_spot,
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cgltf_light_type_max_enum
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} cgltf_light_type;
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typedef enum cgltf_data_free_method {
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cgltf_data_free_method_none,
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cgltf_data_free_method_file_release,
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cgltf_data_free_method_memory_free,
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cgltf_data_free_method_max_enum
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} cgltf_data_free_method;
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typedef struct cgltf_extras {
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cgltf_size start_offset; /* this field is deprecated and will be removed in the future; use data instead */
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cgltf_size end_offset; /* this field is deprecated and will be removed in the future; use data instead */
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char* data;
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} cgltf_extras;
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typedef struct cgltf_extension {
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char* name;
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char* data;
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} cgltf_extension;
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typedef struct cgltf_buffer
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{
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char* name;
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cgltf_size size;
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char* uri;
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void* data; /* loaded by cgltf_load_buffers */
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cgltf_data_free_method data_free_method;
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cgltf_extras extras;
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cgltf_size extensions_count;
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cgltf_extension* extensions;
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} cgltf_buffer;
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typedef enum cgltf_meshopt_compression_mode {
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cgltf_meshopt_compression_mode_invalid,
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cgltf_meshopt_compression_mode_attributes,
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cgltf_meshopt_compression_mode_triangles,
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cgltf_meshopt_compression_mode_indices,
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cgltf_meshopt_compression_mode_max_enum
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} cgltf_meshopt_compression_mode;
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typedef enum cgltf_meshopt_compression_filter {
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cgltf_meshopt_compression_filter_none,
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cgltf_meshopt_compression_filter_octahedral,
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cgltf_meshopt_compression_filter_quaternion,
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cgltf_meshopt_compression_filter_exponential,
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cgltf_meshopt_compression_filter_max_enum
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} cgltf_meshopt_compression_filter;
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typedef struct cgltf_meshopt_compression
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{
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cgltf_buffer* buffer;
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cgltf_size offset;
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cgltf_size size;
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cgltf_size stride;
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cgltf_size count;
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cgltf_meshopt_compression_mode mode;
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cgltf_meshopt_compression_filter filter;
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} cgltf_meshopt_compression;
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typedef struct cgltf_buffer_view
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{
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char *name;
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cgltf_buffer* buffer;
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cgltf_size offset;
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cgltf_size size;
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cgltf_size stride; /* 0 == automatically determined by accessor */
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cgltf_buffer_view_type type;
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void* data; /* overrides buffer->data if present, filled by extensions */
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cgltf_bool has_meshopt_compression;
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cgltf_meshopt_compression meshopt_compression;
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cgltf_extras extras;
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cgltf_size extensions_count;
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cgltf_extension* extensions;
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} cgltf_buffer_view;
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typedef struct cgltf_accessor_sparse
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{
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cgltf_size count;
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cgltf_buffer_view* indices_buffer_view;
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cgltf_size indices_byte_offset;
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cgltf_component_type indices_component_type;
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cgltf_buffer_view* values_buffer_view;
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cgltf_size values_byte_offset;
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} cgltf_accessor_sparse;
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typedef struct cgltf_accessor
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{
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char* name;
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cgltf_component_type component_type;
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cgltf_bool normalized;
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cgltf_type type;
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cgltf_size offset;
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cgltf_size count;
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cgltf_size stride;
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cgltf_buffer_view* buffer_view;
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cgltf_bool has_min;
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cgltf_float min[16];
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cgltf_bool has_max;
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cgltf_float max[16];
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cgltf_bool is_sparse;
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cgltf_accessor_sparse sparse;
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cgltf_extras extras;
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cgltf_size extensions_count;
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cgltf_extension* extensions;
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} cgltf_accessor;
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typedef struct cgltf_attribute
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{
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char* name;
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cgltf_attribute_type type;
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cgltf_int index;
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cgltf_accessor* data;
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} cgltf_attribute;
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typedef struct cgltf_image
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{
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char* name;
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char* uri;
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cgltf_buffer_view* buffer_view;
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char* mime_type;
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cgltf_extras extras;
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cgltf_size extensions_count;
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cgltf_extension* extensions;
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} cgltf_image;
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typedef enum cgltf_filter_type {
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cgltf_filter_type_undefined = 0,
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cgltf_filter_type_nearest = 9728,
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cgltf_filter_type_linear = 9729,
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cgltf_filter_type_nearest_mipmap_nearest = 9984,
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cgltf_filter_type_linear_mipmap_nearest = 9985,
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cgltf_filter_type_nearest_mipmap_linear = 9986,
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cgltf_filter_type_linear_mipmap_linear = 9987
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} cgltf_filter_type;
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typedef enum cgltf_wrap_mode {
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cgltf_wrap_mode_clamp_to_edge = 33071,
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cgltf_wrap_mode_mirrored_repeat = 33648,
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cgltf_wrap_mode_repeat = 10497
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} cgltf_wrap_mode;
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typedef struct cgltf_sampler
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{
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char* name;
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cgltf_filter_type mag_filter;
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cgltf_filter_type min_filter;
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cgltf_wrap_mode wrap_s;
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cgltf_wrap_mode wrap_t;
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cgltf_extras extras;
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cgltf_size extensions_count;
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cgltf_extension* extensions;
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} cgltf_sampler;
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typedef struct cgltf_texture
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{
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char* name;
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cgltf_image* image;
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cgltf_sampler* sampler;
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cgltf_bool has_basisu;
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cgltf_image* basisu_image;
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cgltf_bool has_webp;
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cgltf_image* webp_image;
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cgltf_extras extras;
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cgltf_size extensions_count;
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cgltf_extension* extensions;
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} cgltf_texture;
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typedef struct cgltf_texture_transform
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{
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cgltf_float offset[2];
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cgltf_float rotation;
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cgltf_float scale[2];
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cgltf_bool has_texcoord;
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cgltf_int texcoord;
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} cgltf_texture_transform;
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typedef struct cgltf_texture_view
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{
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cgltf_texture* texture;
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cgltf_int texcoord;
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cgltf_float scale; /* equivalent to strength for occlusion_texture */
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cgltf_bool has_transform;
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cgltf_texture_transform transform;
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} cgltf_texture_view;
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typedef struct cgltf_pbr_metallic_roughness
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{
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cgltf_texture_view base_color_texture;
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cgltf_texture_view metallic_roughness_texture;
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cgltf_float base_color_factor[4];
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cgltf_float metallic_factor;
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cgltf_float roughness_factor;
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} cgltf_pbr_metallic_roughness;
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typedef struct cgltf_pbr_specular_glossiness
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{
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cgltf_texture_view diffuse_texture;
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cgltf_texture_view specular_glossiness_texture;
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cgltf_float diffuse_factor[4];
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cgltf_float specular_factor[3];
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cgltf_float glossiness_factor;
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} cgltf_pbr_specular_glossiness;
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typedef struct cgltf_clearcoat
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{
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cgltf_texture_view clearcoat_texture;
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cgltf_texture_view clearcoat_roughness_texture;
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cgltf_texture_view clearcoat_normal_texture;
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cgltf_float clearcoat_factor;
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cgltf_float clearcoat_roughness_factor;
|
|
} cgltf_clearcoat;
|
|
|
|
typedef struct cgltf_transmission
|
|
{
|
|
cgltf_texture_view transmission_texture;
|
|
cgltf_float transmission_factor;
|
|
} cgltf_transmission;
|
|
|
|
typedef struct cgltf_ior
|
|
{
|
|
cgltf_float ior;
|
|
} cgltf_ior;
|
|
|
|
typedef struct cgltf_specular
|
|
{
|
|
cgltf_texture_view specular_texture;
|
|
cgltf_texture_view specular_color_texture;
|
|
cgltf_float specular_color_factor[3];
|
|
cgltf_float specular_factor;
|
|
} cgltf_specular;
|
|
|
|
typedef struct cgltf_volume
|
|
{
|
|
cgltf_texture_view thickness_texture;
|
|
cgltf_float thickness_factor;
|
|
cgltf_float attenuation_color[3];
|
|
cgltf_float attenuation_distance;
|
|
} cgltf_volume;
|
|
|
|
typedef struct cgltf_sheen
|
|
{
|
|
cgltf_texture_view sheen_color_texture;
|
|
cgltf_float sheen_color_factor[3];
|
|
cgltf_texture_view sheen_roughness_texture;
|
|
cgltf_float sheen_roughness_factor;
|
|
} cgltf_sheen;
|
|
|
|
typedef struct cgltf_emissive_strength
|
|
{
|
|
cgltf_float emissive_strength;
|
|
} cgltf_emissive_strength;
|
|
|
|
typedef struct cgltf_iridescence
|
|
{
|
|
cgltf_float iridescence_factor;
|
|
cgltf_texture_view iridescence_texture;
|
|
cgltf_float iridescence_ior;
|
|
cgltf_float iridescence_thickness_min;
|
|
cgltf_float iridescence_thickness_max;
|
|
cgltf_texture_view iridescence_thickness_texture;
|
|
} cgltf_iridescence;
|
|
|
|
typedef struct cgltf_diffuse_transmission
|
|
{
|
|
cgltf_texture_view diffuse_transmission_texture;
|
|
cgltf_float diffuse_transmission_factor;
|
|
cgltf_float diffuse_transmission_color_factor[3];
|
|
cgltf_texture_view diffuse_transmission_color_texture;
|
|
} cgltf_diffuse_transmission;
|
|
|
|
typedef struct cgltf_anisotropy
|
|
{
|
|
cgltf_float anisotropy_strength;
|
|
cgltf_float anisotropy_rotation;
|
|
cgltf_texture_view anisotropy_texture;
|
|
} cgltf_anisotropy;
|
|
|
|
typedef struct cgltf_dispersion
|
|
{
|
|
cgltf_float dispersion;
|
|
} cgltf_dispersion;
|
|
|
|
typedef struct cgltf_material
|
|
{
|
|
char* name;
|
|
cgltf_bool has_pbr_metallic_roughness;
|
|
cgltf_bool has_pbr_specular_glossiness;
|
|
cgltf_bool has_clearcoat;
|
|
cgltf_bool has_transmission;
|
|
cgltf_bool has_volume;
|
|
cgltf_bool has_ior;
|
|
cgltf_bool has_specular;
|
|
cgltf_bool has_sheen;
|
|
cgltf_bool has_emissive_strength;
|
|
cgltf_bool has_iridescence;
|
|
cgltf_bool has_diffuse_transmission;
|
|
cgltf_bool has_anisotropy;
|
|
cgltf_bool has_dispersion;
|
|
cgltf_pbr_metallic_roughness pbr_metallic_roughness;
|
|
cgltf_pbr_specular_glossiness pbr_specular_glossiness;
|
|
cgltf_clearcoat clearcoat;
|
|
cgltf_ior ior;
|
|
cgltf_specular specular;
|
|
cgltf_sheen sheen;
|
|
cgltf_transmission transmission;
|
|
cgltf_volume volume;
|
|
cgltf_emissive_strength emissive_strength;
|
|
cgltf_iridescence iridescence;
|
|
cgltf_diffuse_transmission diffuse_transmission;
|
|
cgltf_anisotropy anisotropy;
|
|
cgltf_dispersion dispersion;
|
|
cgltf_texture_view normal_texture;
|
|
cgltf_texture_view occlusion_texture;
|
|
cgltf_texture_view emissive_texture;
|
|
cgltf_float emissive_factor[3];
|
|
cgltf_alpha_mode alpha_mode;
|
|
cgltf_float alpha_cutoff;
|
|
cgltf_bool double_sided;
|
|
cgltf_bool unlit;
|
|
cgltf_extras extras;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_material;
|
|
|
|
typedef struct cgltf_material_mapping
|
|
{
|
|
cgltf_size variant;
|
|
cgltf_material* material;
|
|
cgltf_extras extras;
|
|
} cgltf_material_mapping;
|
|
|
|
typedef struct cgltf_morph_target {
|
|
cgltf_attribute* attributes;
|
|
cgltf_size attributes_count;
|
|
} cgltf_morph_target;
|
|
|
|
typedef struct cgltf_draco_mesh_compression {
|
|
cgltf_buffer_view* buffer_view;
|
|
cgltf_attribute* attributes;
|
|
cgltf_size attributes_count;
|
|
} cgltf_draco_mesh_compression;
|
|
|
|
typedef struct cgltf_mesh_gpu_instancing {
|
|
cgltf_attribute* attributes;
|
|
cgltf_size attributes_count;
|
|
} cgltf_mesh_gpu_instancing;
|
|
|
|
typedef struct cgltf_primitive {
|
|
cgltf_primitive_type type;
|
|
cgltf_accessor* indices;
|
|
cgltf_material* material;
|
|
cgltf_attribute* attributes;
|
|
cgltf_size attributes_count;
|
|
cgltf_morph_target* targets;
|
|
cgltf_size targets_count;
|
|
cgltf_extras extras;
|
|
cgltf_bool has_draco_mesh_compression;
|
|
cgltf_draco_mesh_compression draco_mesh_compression;
|
|
cgltf_material_mapping* mappings;
|
|
cgltf_size mappings_count;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_primitive;
|
|
|
|
typedef struct cgltf_mesh {
|
|
char* name;
|
|
cgltf_primitive* primitives;
|
|
cgltf_size primitives_count;
|
|
cgltf_float* weights;
|
|
cgltf_size weights_count;
|
|
char** target_names;
|
|
cgltf_size target_names_count;
|
|
cgltf_extras extras;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_mesh;
|
|
|
|
typedef struct cgltf_node cgltf_node;
|
|
|
|
typedef struct cgltf_skin {
|
|
char* name;
|
|
cgltf_node** joints;
|
|
cgltf_size joints_count;
|
|
cgltf_node* skeleton;
|
|
cgltf_accessor* inverse_bind_matrices;
|
|
cgltf_extras extras;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_skin;
|
|
|
|
typedef struct cgltf_camera_perspective {
|
|
cgltf_bool has_aspect_ratio;
|
|
cgltf_float aspect_ratio;
|
|
cgltf_float yfov;
|
|
cgltf_bool has_zfar;
|
|
cgltf_float zfar;
|
|
cgltf_float znear;
|
|
cgltf_extras extras;
|
|
} cgltf_camera_perspective;
|
|
|
|
typedef struct cgltf_camera_orthographic {
|
|
cgltf_float xmag;
|
|
cgltf_float ymag;
|
|
cgltf_float zfar;
|
|
cgltf_float znear;
|
|
cgltf_extras extras;
|
|
} cgltf_camera_orthographic;
|
|
|
|
typedef struct cgltf_camera {
|
|
char* name;
|
|
cgltf_camera_type type;
|
|
union {
|
|
cgltf_camera_perspective perspective;
|
|
cgltf_camera_orthographic orthographic;
|
|
} data;
|
|
cgltf_extras extras;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_camera;
|
|
|
|
typedef struct cgltf_light {
|
|
char* name;
|
|
cgltf_float color[3];
|
|
cgltf_float intensity;
|
|
cgltf_light_type type;
|
|
cgltf_float range;
|
|
cgltf_float spot_inner_cone_angle;
|
|
cgltf_float spot_outer_cone_angle;
|
|
cgltf_extras extras;
|
|
} cgltf_light;
|
|
|
|
struct cgltf_node {
|
|
char* name;
|
|
cgltf_node* parent;
|
|
cgltf_node** children;
|
|
cgltf_size children_count;
|
|
cgltf_skin* skin;
|
|
cgltf_mesh* mesh;
|
|
cgltf_camera* camera;
|
|
cgltf_light* light;
|
|
cgltf_float* weights;
|
|
cgltf_size weights_count;
|
|
cgltf_bool has_translation;
|
|
cgltf_bool has_rotation;
|
|
cgltf_bool has_scale;
|
|
cgltf_bool has_matrix;
|
|
cgltf_float translation[3];
|
|
cgltf_float rotation[4];
|
|
cgltf_float scale[3];
|
|
cgltf_float matrix[16];
|
|
cgltf_extras extras;
|
|
cgltf_bool has_mesh_gpu_instancing;
|
|
cgltf_mesh_gpu_instancing mesh_gpu_instancing;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
};
|
|
|
|
typedef struct cgltf_scene {
|
|
char* name;
|
|
cgltf_node** nodes;
|
|
cgltf_size nodes_count;
|
|
cgltf_extras extras;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_scene;
|
|
|
|
typedef struct cgltf_animation_sampler {
|
|
cgltf_accessor* input;
|
|
cgltf_accessor* output;
|
|
cgltf_interpolation_type interpolation;
|
|
cgltf_extras extras;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_animation_sampler;
|
|
|
|
typedef struct cgltf_animation_channel {
|
|
cgltf_animation_sampler* sampler;
|
|
cgltf_node* target_node;
|
|
cgltf_animation_path_type target_path;
|
|
cgltf_extras extras;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_animation_channel;
|
|
|
|
typedef struct cgltf_animation {
|
|
char* name;
|
|
cgltf_animation_sampler* samplers;
|
|
cgltf_size samplers_count;
|
|
cgltf_animation_channel* channels;
|
|
cgltf_size channels_count;
|
|
cgltf_extras extras;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_animation;
|
|
|
|
typedef struct cgltf_material_variant
|
|
{
|
|
char* name;
|
|
cgltf_extras extras;
|
|
} cgltf_material_variant;
|
|
|
|
typedef struct cgltf_asset {
|
|
char* copyright;
|
|
char* generator;
|
|
char* version;
|
|
char* min_version;
|
|
cgltf_extras extras;
|
|
cgltf_size extensions_count;
|
|
cgltf_extension* extensions;
|
|
} cgltf_asset;
|
|
|
|
typedef struct cgltf_data
|
|
{
|
|
cgltf_file_type file_type;
|
|
void* file_data;
|
|
cgltf_size file_size;
|
|
|
|
cgltf_asset asset;
|
|
|
|
cgltf_mesh* meshes;
|
|
cgltf_size meshes_count;
|
|
|
|
cgltf_material* materials;
|
|
cgltf_size materials_count;
|
|
|
|
cgltf_accessor* accessors;
|
|
cgltf_size accessors_count;
|
|
|
|
cgltf_buffer_view* buffer_views;
|
|
cgltf_size buffer_views_count;
|
|
|
|
cgltf_buffer* buffers;
|
|
cgltf_size buffers_count;
|
|
|
|
cgltf_image* images;
|
|
cgltf_size images_count;
|
|
|
|
cgltf_texture* textures;
|
|
cgltf_size textures_count;
|
|
|
|
cgltf_sampler* samplers;
|
|
cgltf_size samplers_count;
|
|
|
|
cgltf_skin* skins;
|
|
cgltf_size skins_count;
|
|
|
|
cgltf_camera* cameras;
|
|
cgltf_size cameras_count;
|
|
|
|
cgltf_light* lights;
|
|
cgltf_size lights_count;
|
|
|
|
cgltf_node* nodes;
|
|
cgltf_size nodes_count;
|
|
|
|
cgltf_scene* scenes;
|
|
cgltf_size scenes_count;
|
|
|
|
cgltf_scene* scene;
|
|
|
|
cgltf_animation* animations;
|
|
cgltf_size animations_count;
|
|
|
|
cgltf_material_variant* variants;
|
|
cgltf_size variants_count;
|
|
|
|
cgltf_extras extras;
|
|
|
|
cgltf_size data_extensions_count;
|
|
cgltf_extension* data_extensions;
|
|
|
|
char** extensions_used;
|
|
cgltf_size extensions_used_count;
|
|
|
|
char** extensions_required;
|
|
cgltf_size extensions_required_count;
|
|
|
|
const char* json;
|
|
cgltf_size json_size;
|
|
|
|
const void* bin;
|
|
cgltf_size bin_size;
|
|
|
|
cgltf_memory_options memory;
|
|
cgltf_file_options file;
|
|
} cgltf_data;
|
|
|
|
cgltf_result cgltf_parse(
|
|
const cgltf_options* options,
|
|
const void* data,
|
|
cgltf_size size,
|
|
cgltf_data** out_data);
|
|
|
|
cgltf_result cgltf_parse_file(
|
|
const cgltf_options* options,
|
|
const char* path,
|
|
cgltf_data** out_data);
|
|
|
|
cgltf_result cgltf_load_buffers(
|
|
const cgltf_options* options,
|
|
cgltf_data* data,
|
|
const char* gltf_path);
|
|
|
|
cgltf_result cgltf_load_buffer_base64(const cgltf_options* options, cgltf_size size, const char* base64, void** out_data);
|
|
|
|
cgltf_size cgltf_decode_string(char* string);
|
|
cgltf_size cgltf_decode_uri(char* uri);
|
|
|
|
cgltf_result cgltf_validate(cgltf_data* data);
|
|
|
|
void cgltf_free(cgltf_data* data);
|
|
|
|
void cgltf_node_transform_local(const cgltf_node* node, cgltf_float* out_matrix);
|
|
void cgltf_node_transform_world(const cgltf_node* node, cgltf_float* out_matrix);
|
|
|
|
const uint8_t* cgltf_buffer_view_data(const cgltf_buffer_view* view);
|
|
|
|
const cgltf_accessor* cgltf_find_accessor(const cgltf_primitive* prim, cgltf_attribute_type type, cgltf_int index);
|
|
|
|
cgltf_bool cgltf_accessor_read_float(const cgltf_accessor* accessor, cgltf_size index, cgltf_float* out, cgltf_size element_size);
|
|
cgltf_bool cgltf_accessor_read_uint(const cgltf_accessor* accessor, cgltf_size index, cgltf_uint* out, cgltf_size element_size);
|
|
cgltf_size cgltf_accessor_read_index(const cgltf_accessor* accessor, cgltf_size index);
|
|
|
|
cgltf_size cgltf_num_components(cgltf_type type);
|
|
cgltf_size cgltf_component_size(cgltf_component_type component_type);
|
|
cgltf_size cgltf_calc_size(cgltf_type type, cgltf_component_type component_type);
|
|
|
|
cgltf_size cgltf_accessor_unpack_floats(const cgltf_accessor* accessor, cgltf_float* out, cgltf_size float_count);
|
|
cgltf_size cgltf_accessor_unpack_indices(const cgltf_accessor* accessor, void* out, cgltf_size out_component_size, cgltf_size index_count);
|
|
|
|
/* this function is deprecated and will be removed in the future; use cgltf_extras::data instead */
|
|
cgltf_result cgltf_copy_extras_json(const cgltf_data* data, const cgltf_extras* extras, char* dest, cgltf_size* dest_size);
|
|
|
|
cgltf_size cgltf_mesh_index(const cgltf_data* data, const cgltf_mesh* object);
|
|
cgltf_size cgltf_material_index(const cgltf_data* data, const cgltf_material* object);
|
|
cgltf_size cgltf_accessor_index(const cgltf_data* data, const cgltf_accessor* object);
|
|
cgltf_size cgltf_buffer_view_index(const cgltf_data* data, const cgltf_buffer_view* object);
|
|
cgltf_size cgltf_buffer_index(const cgltf_data* data, const cgltf_buffer* object);
|
|
cgltf_size cgltf_image_index(const cgltf_data* data, const cgltf_image* object);
|
|
cgltf_size cgltf_texture_index(const cgltf_data* data, const cgltf_texture* object);
|
|
cgltf_size cgltf_sampler_index(const cgltf_data* data, const cgltf_sampler* object);
|
|
cgltf_size cgltf_skin_index(const cgltf_data* data, const cgltf_skin* object);
|
|
cgltf_size cgltf_camera_index(const cgltf_data* data, const cgltf_camera* object);
|
|
cgltf_size cgltf_light_index(const cgltf_data* data, const cgltf_light* object);
|
|
cgltf_size cgltf_node_index(const cgltf_data* data, const cgltf_node* object);
|
|
cgltf_size cgltf_scene_index(const cgltf_data* data, const cgltf_scene* object);
|
|
cgltf_size cgltf_animation_index(const cgltf_data* data, const cgltf_animation* object);
|
|
cgltf_size cgltf_animation_sampler_index(const cgltf_animation* animation, const cgltf_animation_sampler* object);
|
|
cgltf_size cgltf_animation_channel_index(const cgltf_animation* animation, const cgltf_animation_channel* object);
|
|
|
|
|
|
cgltf_result cgltf_write_file(const cgltf_options* options, const char* path, const cgltf_data* data);
|
|
cgltf_size cgltf_write(const cgltf_options* options, char* buffer, cgltf_size size, const cgltf_data* data);
|