sokol-luajit/ffi/sokol-headers/cgltf.h

901 lines
26 KiB
C

/**
* cgltf - a single-file glTF 2.0 parser written in C99.
*
* Version: 1.15
*
* Website: https://github.com/jkuhlmann/cgltf
*
* Distributed under the MIT License, see notice at the end of this file.
*
* Building:
* Include this file where you need the struct and function
* declarations. Have exactly one source file where you define
* `CGLTF_IMPLEMENTATION` before including this file to get the
* function definitions.
*
* Reference:
* `cgltf_result cgltf_parse(const cgltf_options*, const void*,
* cgltf_size, cgltf_data**)` parses both glTF and GLB data. If
* this function returns `cgltf_result_success`, you have to call
* `cgltf_free()` on the created `cgltf_data*` variable.
* Note that contents of external files for buffers and images are not
* automatically loaded. You'll need to read these files yourself using
* URIs in the `cgltf_data` structure.
*
* `cgltf_options` is the struct passed to `cgltf_parse()` to control
* parts of the parsing process. You can use it to force the file type
* and provide memory allocation as well as file operation callbacks.
* Should be zero-initialized to trigger default behavior.
*
* `cgltf_data` is the struct allocated and filled by `cgltf_parse()`.
* It generally mirrors the glTF format as described by the spec (see
* https://github.com/KhronosGroup/glTF/tree/master/specification/2.0).
*
* `void cgltf_free(cgltf_data*)` frees the allocated `cgltf_data`
* variable.
*
* `cgltf_result cgltf_load_buffers(const cgltf_options*, cgltf_data*,
* const char* gltf_path)` can be optionally called to open and read buffer
* files using the `FILE*` APIs. The `gltf_path` argument is the path to
* the original glTF file, which allows the parser to resolve the path to
* buffer files.
*
* `cgltf_result cgltf_load_buffer_base64(const cgltf_options* options,
* cgltf_size size, const char* base64, void** out_data)` decodes
* base64-encoded data content. Used internally by `cgltf_load_buffers()`.
* This is useful when decoding data URIs in images.
*
* `cgltf_result cgltf_parse_file(const cgltf_options* options, const
* char* path, cgltf_data** out_data)` can be used to open the given
* file using `FILE*` APIs and parse the data using `cgltf_parse()`.
*
* `cgltf_result cgltf_validate(cgltf_data*)` can be used to do additional
* checks to make sure the parsed glTF data is valid.
*
* `cgltf_node_transform_local` converts the translation / rotation / scale properties of a node
* into a mat4.
*
* `cgltf_node_transform_world` calls `cgltf_node_transform_local` on every ancestor in order
* to compute the root-to-node transformation.
*
* `cgltf_accessor_unpack_floats` reads in the data from an accessor, applies sparse data (if any),
* and converts them to floating point. Assumes that `cgltf_load_buffers` has already been called.
* By passing null for the output pointer, users can find out how many floats are required in the
* output buffer.
*
* `cgltf_accessor_unpack_indices` reads in the index data from an accessor. Assumes that
* `cgltf_load_buffers` has already been called. By passing null for the output pointer, users can
* find out how many indices are required in the output buffer. Returns 0 if the accessor is
* sparse or if the output component size is less than the accessor's component size.
*
* `cgltf_num_components` is a tiny utility that tells you the dimensionality of
* a certain accessor type. This can be used before `cgltf_accessor_unpack_floats` to help allocate
* the necessary amount of memory. `cgltf_component_size` and `cgltf_calc_size` exist for
* similar purposes.
*
* `cgltf_accessor_read_float` reads a certain element from a non-sparse accessor and converts it to
* floating point, assuming that `cgltf_load_buffers` has already been called. The passed-in element
* size is the number of floats in the output buffer, which should be in the range [1, 16]. Returns
* false if the passed-in element_size is too small, or if the accessor is sparse.
*
* `cgltf_accessor_read_uint` is similar to its floating-point counterpart, but limited to reading
* vector types and does not support matrix types. The passed-in element size is the number of uints
* in the output buffer, which should be in the range [1, 4]. Returns false if the passed-in
* element_size is too small, or if the accessor is sparse.
*
* `cgltf_accessor_read_index` is similar to its floating-point counterpart, but it returns size_t
* and only works with single-component data types.
*
* `cgltf_copy_extras_json` allows users to retrieve the "extras" data that can be attached to many
* glTF objects (which can be arbitrary JSON data). This is a legacy function, consider using
* cgltf_extras::data directly instead. You can parse this data using your own JSON parser
* or, if you've included the cgltf implementation using the integrated JSMN JSON parser.
*/
typedef size_t cgltf_size;
typedef long long int cgltf_ssize;
typedef float cgltf_float;
typedef int cgltf_int;
typedef unsigned int cgltf_uint;
typedef int cgltf_bool;
typedef enum cgltf_file_type
{
cgltf_file_type_invalid,
cgltf_file_type_gltf,
cgltf_file_type_glb,
cgltf_file_type_max_enum
} cgltf_file_type;
typedef enum cgltf_result
{
cgltf_result_success,
cgltf_result_data_too_short,
cgltf_result_unknown_format,
cgltf_result_invalid_json,
cgltf_result_invalid_gltf,
cgltf_result_invalid_options,
cgltf_result_file_not_found,
cgltf_result_io_error,
cgltf_result_out_of_memory,
cgltf_result_legacy_gltf,
cgltf_result_max_enum
} cgltf_result;
typedef struct cgltf_memory_options
{
void* (*alloc_func)(void* user, cgltf_size size);
void (*free_func) (void* user, void* ptr);
void* user_data;
} cgltf_memory_options;
typedef struct cgltf_file_options
{
cgltf_result(*read)(const struct cgltf_memory_options* memory_options, const struct cgltf_file_options* file_options, const char* path, cgltf_size* size, void** data);
void (*release)(const struct cgltf_memory_options* memory_options, const struct cgltf_file_options* file_options, void* data, cgltf_size size);
void* user_data;
} cgltf_file_options;
typedef struct cgltf_options
{
cgltf_file_type type; /* invalid == auto detect */
cgltf_size json_token_count; /* 0 == auto */
cgltf_memory_options memory;
cgltf_file_options file;
} cgltf_options;
typedef enum cgltf_buffer_view_type
{
cgltf_buffer_view_type_invalid,
cgltf_buffer_view_type_indices,
cgltf_buffer_view_type_vertices,
cgltf_buffer_view_type_max_enum
} cgltf_buffer_view_type;
typedef enum cgltf_attribute_type
{
cgltf_attribute_type_invalid,
cgltf_attribute_type_position,
cgltf_attribute_type_normal,
cgltf_attribute_type_tangent,
cgltf_attribute_type_texcoord,
cgltf_attribute_type_color,
cgltf_attribute_type_joints,
cgltf_attribute_type_weights,
cgltf_attribute_type_custom,
cgltf_attribute_type_max_enum
} cgltf_attribute_type;
typedef enum cgltf_component_type
{
cgltf_component_type_invalid,
cgltf_component_type_r_8, /* BYTE */
cgltf_component_type_r_8u, /* UNSIGNED_BYTE */
cgltf_component_type_r_16, /* SHORT */
cgltf_component_type_r_16u, /* UNSIGNED_SHORT */
cgltf_component_type_r_32u, /* UNSIGNED_INT */
cgltf_component_type_r_32f, /* FLOAT */
cgltf_component_type_max_enum
} cgltf_component_type;
typedef enum cgltf_type
{
cgltf_type_invalid,
cgltf_type_scalar,
cgltf_type_vec2,
cgltf_type_vec3,
cgltf_type_vec4,
cgltf_type_mat2,
cgltf_type_mat3,
cgltf_type_mat4,
cgltf_type_max_enum
} cgltf_type;
typedef enum cgltf_primitive_type
{
cgltf_primitive_type_invalid,
cgltf_primitive_type_points,
cgltf_primitive_type_lines,
cgltf_primitive_type_line_loop,
cgltf_primitive_type_line_strip,
cgltf_primitive_type_triangles,
cgltf_primitive_type_triangle_strip,
cgltf_primitive_type_triangle_fan,
cgltf_primitive_type_max_enum
} cgltf_primitive_type;
typedef enum cgltf_alpha_mode
{
cgltf_alpha_mode_opaque,
cgltf_alpha_mode_mask,
cgltf_alpha_mode_blend,
cgltf_alpha_mode_max_enum
} cgltf_alpha_mode;
typedef enum cgltf_animation_path_type {
cgltf_animation_path_type_invalid,
cgltf_animation_path_type_translation,
cgltf_animation_path_type_rotation,
cgltf_animation_path_type_scale,
cgltf_animation_path_type_weights,
cgltf_animation_path_type_max_enum
} cgltf_animation_path_type;
typedef enum cgltf_interpolation_type {
cgltf_interpolation_type_linear,
cgltf_interpolation_type_step,
cgltf_interpolation_type_cubic_spline,
cgltf_interpolation_type_max_enum
} cgltf_interpolation_type;
typedef enum cgltf_camera_type {
cgltf_camera_type_invalid,
cgltf_camera_type_perspective,
cgltf_camera_type_orthographic,
cgltf_camera_type_max_enum
} cgltf_camera_type;
typedef enum cgltf_light_type {
cgltf_light_type_invalid,
cgltf_light_type_directional,
cgltf_light_type_point,
cgltf_light_type_spot,
cgltf_light_type_max_enum
} cgltf_light_type;
typedef enum cgltf_data_free_method {
cgltf_data_free_method_none,
cgltf_data_free_method_file_release,
cgltf_data_free_method_memory_free,
cgltf_data_free_method_max_enum
} cgltf_data_free_method;
typedef struct cgltf_extras {
cgltf_size start_offset; /* this field is deprecated and will be removed in the future; use data instead */
cgltf_size end_offset; /* this field is deprecated and will be removed in the future; use data instead */
char* data;
} cgltf_extras;
typedef struct cgltf_extension {
char* name;
char* data;
} cgltf_extension;
typedef struct cgltf_buffer
{
char* name;
cgltf_size size;
char* uri;
void* data; /* loaded by cgltf_load_buffers */
cgltf_data_free_method data_free_method;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_buffer;
typedef enum cgltf_meshopt_compression_mode {
cgltf_meshopt_compression_mode_invalid,
cgltf_meshopt_compression_mode_attributes,
cgltf_meshopt_compression_mode_triangles,
cgltf_meshopt_compression_mode_indices,
cgltf_meshopt_compression_mode_max_enum
} cgltf_meshopt_compression_mode;
typedef enum cgltf_meshopt_compression_filter {
cgltf_meshopt_compression_filter_none,
cgltf_meshopt_compression_filter_octahedral,
cgltf_meshopt_compression_filter_quaternion,
cgltf_meshopt_compression_filter_exponential,
cgltf_meshopt_compression_filter_max_enum
} cgltf_meshopt_compression_filter;
typedef struct cgltf_meshopt_compression
{
cgltf_buffer* buffer;
cgltf_size offset;
cgltf_size size;
cgltf_size stride;
cgltf_size count;
cgltf_meshopt_compression_mode mode;
cgltf_meshopt_compression_filter filter;
} cgltf_meshopt_compression;
typedef struct cgltf_buffer_view
{
char *name;
cgltf_buffer* buffer;
cgltf_size offset;
cgltf_size size;
cgltf_size stride; /* 0 == automatically determined by accessor */
cgltf_buffer_view_type type;
void* data; /* overrides buffer->data if present, filled by extensions */
cgltf_bool has_meshopt_compression;
cgltf_meshopt_compression meshopt_compression;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_buffer_view;
typedef struct cgltf_accessor_sparse
{
cgltf_size count;
cgltf_buffer_view* indices_buffer_view;
cgltf_size indices_byte_offset;
cgltf_component_type indices_component_type;
cgltf_buffer_view* values_buffer_view;
cgltf_size values_byte_offset;
} cgltf_accessor_sparse;
typedef struct cgltf_accessor
{
char* name;
cgltf_component_type component_type;
cgltf_bool normalized;
cgltf_type type;
cgltf_size offset;
cgltf_size count;
cgltf_size stride;
cgltf_buffer_view* buffer_view;
cgltf_bool has_min;
cgltf_float min[16];
cgltf_bool has_max;
cgltf_float max[16];
cgltf_bool is_sparse;
cgltf_accessor_sparse sparse;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_accessor;
typedef struct cgltf_attribute
{
char* name;
cgltf_attribute_type type;
cgltf_int index;
cgltf_accessor* data;
} cgltf_attribute;
typedef struct cgltf_image
{
char* name;
char* uri;
cgltf_buffer_view* buffer_view;
char* mime_type;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_image;
typedef enum cgltf_filter_type {
cgltf_filter_type_undefined = 0,
cgltf_filter_type_nearest = 9728,
cgltf_filter_type_linear = 9729,
cgltf_filter_type_nearest_mipmap_nearest = 9984,
cgltf_filter_type_linear_mipmap_nearest = 9985,
cgltf_filter_type_nearest_mipmap_linear = 9986,
cgltf_filter_type_linear_mipmap_linear = 9987
} cgltf_filter_type;
typedef enum cgltf_wrap_mode {
cgltf_wrap_mode_clamp_to_edge = 33071,
cgltf_wrap_mode_mirrored_repeat = 33648,
cgltf_wrap_mode_repeat = 10497
} cgltf_wrap_mode;
typedef struct cgltf_sampler
{
char* name;
cgltf_filter_type mag_filter;
cgltf_filter_type min_filter;
cgltf_wrap_mode wrap_s;
cgltf_wrap_mode wrap_t;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_sampler;
typedef struct cgltf_texture
{
char* name;
cgltf_image* image;
cgltf_sampler* sampler;
cgltf_bool has_basisu;
cgltf_image* basisu_image;
cgltf_bool has_webp;
cgltf_image* webp_image;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_texture;
typedef struct cgltf_texture_transform
{
cgltf_float offset[2];
cgltf_float rotation;
cgltf_float scale[2];
cgltf_bool has_texcoord;
cgltf_int texcoord;
} cgltf_texture_transform;
typedef struct cgltf_texture_view
{
cgltf_texture* texture;
cgltf_int texcoord;
cgltf_float scale; /* equivalent to strength for occlusion_texture */
cgltf_bool has_transform;
cgltf_texture_transform transform;
} cgltf_texture_view;
typedef struct cgltf_pbr_metallic_roughness
{
cgltf_texture_view base_color_texture;
cgltf_texture_view metallic_roughness_texture;
cgltf_float base_color_factor[4];
cgltf_float metallic_factor;
cgltf_float roughness_factor;
} cgltf_pbr_metallic_roughness;
typedef struct cgltf_pbr_specular_glossiness
{
cgltf_texture_view diffuse_texture;
cgltf_texture_view specular_glossiness_texture;
cgltf_float diffuse_factor[4];
cgltf_float specular_factor[3];
cgltf_float glossiness_factor;
} cgltf_pbr_specular_glossiness;
typedef struct cgltf_clearcoat
{
cgltf_texture_view clearcoat_texture;
cgltf_texture_view clearcoat_roughness_texture;
cgltf_texture_view clearcoat_normal_texture;
cgltf_float clearcoat_factor;
cgltf_float clearcoat_roughness_factor;
} cgltf_clearcoat;
typedef struct cgltf_transmission
{
cgltf_texture_view transmission_texture;
cgltf_float transmission_factor;
} cgltf_transmission;
typedef struct cgltf_ior
{
cgltf_float ior;
} cgltf_ior;
typedef struct cgltf_specular
{
cgltf_texture_view specular_texture;
cgltf_texture_view specular_color_texture;
cgltf_float specular_color_factor[3];
cgltf_float specular_factor;
} cgltf_specular;
typedef struct cgltf_volume
{
cgltf_texture_view thickness_texture;
cgltf_float thickness_factor;
cgltf_float attenuation_color[3];
cgltf_float attenuation_distance;
} cgltf_volume;
typedef struct cgltf_sheen
{
cgltf_texture_view sheen_color_texture;
cgltf_float sheen_color_factor[3];
cgltf_texture_view sheen_roughness_texture;
cgltf_float sheen_roughness_factor;
} cgltf_sheen;
typedef struct cgltf_emissive_strength
{
cgltf_float emissive_strength;
} cgltf_emissive_strength;
typedef struct cgltf_iridescence
{
cgltf_float iridescence_factor;
cgltf_texture_view iridescence_texture;
cgltf_float iridescence_ior;
cgltf_float iridescence_thickness_min;
cgltf_float iridescence_thickness_max;
cgltf_texture_view iridescence_thickness_texture;
} cgltf_iridescence;
typedef struct cgltf_diffuse_transmission
{
cgltf_texture_view diffuse_transmission_texture;
cgltf_float diffuse_transmission_factor;
cgltf_float diffuse_transmission_color_factor[3];
cgltf_texture_view diffuse_transmission_color_texture;
} cgltf_diffuse_transmission;
typedef struct cgltf_anisotropy
{
cgltf_float anisotropy_strength;
cgltf_float anisotropy_rotation;
cgltf_texture_view anisotropy_texture;
} cgltf_anisotropy;
typedef struct cgltf_dispersion
{
cgltf_float dispersion;
} cgltf_dispersion;
typedef struct cgltf_material
{
char* name;
cgltf_bool has_pbr_metallic_roughness;
cgltf_bool has_pbr_specular_glossiness;
cgltf_bool has_clearcoat;
cgltf_bool has_transmission;
cgltf_bool has_volume;
cgltf_bool has_ior;
cgltf_bool has_specular;
cgltf_bool has_sheen;
cgltf_bool has_emissive_strength;
cgltf_bool has_iridescence;
cgltf_bool has_diffuse_transmission;
cgltf_bool has_anisotropy;
cgltf_bool has_dispersion;
cgltf_pbr_metallic_roughness pbr_metallic_roughness;
cgltf_pbr_specular_glossiness pbr_specular_glossiness;
cgltf_clearcoat clearcoat;
cgltf_ior ior;
cgltf_specular specular;
cgltf_sheen sheen;
cgltf_transmission transmission;
cgltf_volume volume;
cgltf_emissive_strength emissive_strength;
cgltf_iridescence iridescence;
cgltf_diffuse_transmission diffuse_transmission;
cgltf_anisotropy anisotropy;
cgltf_dispersion dispersion;
cgltf_texture_view normal_texture;
cgltf_texture_view occlusion_texture;
cgltf_texture_view emissive_texture;
cgltf_float emissive_factor[3];
cgltf_alpha_mode alpha_mode;
cgltf_float alpha_cutoff;
cgltf_bool double_sided;
cgltf_bool unlit;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_material;
typedef struct cgltf_material_mapping
{
cgltf_size variant;
cgltf_material* material;
cgltf_extras extras;
} cgltf_material_mapping;
typedef struct cgltf_morph_target {
cgltf_attribute* attributes;
cgltf_size attributes_count;
} cgltf_morph_target;
typedef struct cgltf_draco_mesh_compression {
cgltf_buffer_view* buffer_view;
cgltf_attribute* attributes;
cgltf_size attributes_count;
} cgltf_draco_mesh_compression;
typedef struct cgltf_mesh_gpu_instancing {
cgltf_attribute* attributes;
cgltf_size attributes_count;
} cgltf_mesh_gpu_instancing;
typedef struct cgltf_primitive {
cgltf_primitive_type type;
cgltf_accessor* indices;
cgltf_material* material;
cgltf_attribute* attributes;
cgltf_size attributes_count;
cgltf_morph_target* targets;
cgltf_size targets_count;
cgltf_extras extras;
cgltf_bool has_draco_mesh_compression;
cgltf_draco_mesh_compression draco_mesh_compression;
cgltf_material_mapping* mappings;
cgltf_size mappings_count;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_primitive;
typedef struct cgltf_mesh {
char* name;
cgltf_primitive* primitives;
cgltf_size primitives_count;
cgltf_float* weights;
cgltf_size weights_count;
char** target_names;
cgltf_size target_names_count;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_mesh;
typedef struct cgltf_node cgltf_node;
typedef struct cgltf_skin {
char* name;
cgltf_node** joints;
cgltf_size joints_count;
cgltf_node* skeleton;
cgltf_accessor* inverse_bind_matrices;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_skin;
typedef struct cgltf_camera_perspective {
cgltf_bool has_aspect_ratio;
cgltf_float aspect_ratio;
cgltf_float yfov;
cgltf_bool has_zfar;
cgltf_float zfar;
cgltf_float znear;
cgltf_extras extras;
} cgltf_camera_perspective;
typedef struct cgltf_camera_orthographic {
cgltf_float xmag;
cgltf_float ymag;
cgltf_float zfar;
cgltf_float znear;
cgltf_extras extras;
} cgltf_camera_orthographic;
typedef struct cgltf_camera {
char* name;
cgltf_camera_type type;
union {
cgltf_camera_perspective perspective;
cgltf_camera_orthographic orthographic;
} data;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_camera;
typedef struct cgltf_light {
char* name;
cgltf_float color[3];
cgltf_float intensity;
cgltf_light_type type;
cgltf_float range;
cgltf_float spot_inner_cone_angle;
cgltf_float spot_outer_cone_angle;
cgltf_extras extras;
} cgltf_light;
struct cgltf_node {
char* name;
cgltf_node* parent;
cgltf_node** children;
cgltf_size children_count;
cgltf_skin* skin;
cgltf_mesh* mesh;
cgltf_camera* camera;
cgltf_light* light;
cgltf_float* weights;
cgltf_size weights_count;
cgltf_bool has_translation;
cgltf_bool has_rotation;
cgltf_bool has_scale;
cgltf_bool has_matrix;
cgltf_float translation[3];
cgltf_float rotation[4];
cgltf_float scale[3];
cgltf_float matrix[16];
cgltf_extras extras;
cgltf_bool has_mesh_gpu_instancing;
cgltf_mesh_gpu_instancing mesh_gpu_instancing;
cgltf_size extensions_count;
cgltf_extension* extensions;
};
typedef struct cgltf_scene {
char* name;
cgltf_node** nodes;
cgltf_size nodes_count;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_scene;
typedef struct cgltf_animation_sampler {
cgltf_accessor* input;
cgltf_accessor* output;
cgltf_interpolation_type interpolation;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_animation_sampler;
typedef struct cgltf_animation_channel {
cgltf_animation_sampler* sampler;
cgltf_node* target_node;
cgltf_animation_path_type target_path;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_animation_channel;
typedef struct cgltf_animation {
char* name;
cgltf_animation_sampler* samplers;
cgltf_size samplers_count;
cgltf_animation_channel* channels;
cgltf_size channels_count;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_animation;
typedef struct cgltf_material_variant
{
char* name;
cgltf_extras extras;
} cgltf_material_variant;
typedef struct cgltf_asset {
char* copyright;
char* generator;
char* version;
char* min_version;
cgltf_extras extras;
cgltf_size extensions_count;
cgltf_extension* extensions;
} cgltf_asset;
typedef struct cgltf_data
{
cgltf_file_type file_type;
void* file_data;
cgltf_size file_size;
cgltf_asset asset;
cgltf_mesh* meshes;
cgltf_size meshes_count;
cgltf_material* materials;
cgltf_size materials_count;
cgltf_accessor* accessors;
cgltf_size accessors_count;
cgltf_buffer_view* buffer_views;
cgltf_size buffer_views_count;
cgltf_buffer* buffers;
cgltf_size buffers_count;
cgltf_image* images;
cgltf_size images_count;
cgltf_texture* textures;
cgltf_size textures_count;
cgltf_sampler* samplers;
cgltf_size samplers_count;
cgltf_skin* skins;
cgltf_size skins_count;
cgltf_camera* cameras;
cgltf_size cameras_count;
cgltf_light* lights;
cgltf_size lights_count;
cgltf_node* nodes;
cgltf_size nodes_count;
cgltf_scene* scenes;
cgltf_size scenes_count;
cgltf_scene* scene;
cgltf_animation* animations;
cgltf_size animations_count;
cgltf_material_variant* variants;
cgltf_size variants_count;
cgltf_extras extras;
cgltf_size data_extensions_count;
cgltf_extension* data_extensions;
char** extensions_used;
cgltf_size extensions_used_count;
char** extensions_required;
cgltf_size extensions_required_count;
const char* json;
cgltf_size json_size;
const void* bin;
cgltf_size bin_size;
cgltf_memory_options memory;
cgltf_file_options file;
} cgltf_data;
cgltf_result cgltf_parse(
const cgltf_options* options,
const void* data,
cgltf_size size,
cgltf_data** out_data);
cgltf_result cgltf_parse_file(
const cgltf_options* options,
const char* path,
cgltf_data** out_data);
cgltf_result cgltf_load_buffers(
const cgltf_options* options,
cgltf_data* data,
const char* gltf_path);
cgltf_result cgltf_load_buffer_base64(const cgltf_options* options, cgltf_size size, const char* base64, void** out_data);
cgltf_size cgltf_decode_string(char* string);
cgltf_size cgltf_decode_uri(char* uri);
cgltf_result cgltf_validate(cgltf_data* data);
void cgltf_free(cgltf_data* data);
void cgltf_node_transform_local(const cgltf_node* node, cgltf_float* out_matrix);
void cgltf_node_transform_world(const cgltf_node* node, cgltf_float* out_matrix);
const uint8_t* cgltf_buffer_view_data(const cgltf_buffer_view* view);
const cgltf_accessor* cgltf_find_accessor(const cgltf_primitive* prim, cgltf_attribute_type type, cgltf_int index);
cgltf_bool cgltf_accessor_read_float(const cgltf_accessor* accessor, cgltf_size index, cgltf_float* out, cgltf_size element_size);
cgltf_bool cgltf_accessor_read_uint(const cgltf_accessor* accessor, cgltf_size index, cgltf_uint* out, cgltf_size element_size);
cgltf_size cgltf_accessor_read_index(const cgltf_accessor* accessor, cgltf_size index);
cgltf_size cgltf_num_components(cgltf_type type);
cgltf_size cgltf_component_size(cgltf_component_type component_type);
cgltf_size cgltf_calc_size(cgltf_type type, cgltf_component_type component_type);
cgltf_size cgltf_accessor_unpack_floats(const cgltf_accessor* accessor, cgltf_float* out, cgltf_size float_count);
cgltf_size cgltf_accessor_unpack_indices(const cgltf_accessor* accessor, void* out, cgltf_size out_component_size, cgltf_size index_count);
/* this function is deprecated and will be removed in the future; use cgltf_extras::data instead */
cgltf_result cgltf_copy_extras_json(const cgltf_data* data, const cgltf_extras* extras, char* dest, cgltf_size* dest_size);
cgltf_size cgltf_mesh_index(const cgltf_data* data, const cgltf_mesh* object);
cgltf_size cgltf_material_index(const cgltf_data* data, const cgltf_material* object);
cgltf_size cgltf_accessor_index(const cgltf_data* data, const cgltf_accessor* object);
cgltf_size cgltf_buffer_view_index(const cgltf_data* data, const cgltf_buffer_view* object);
cgltf_size cgltf_buffer_index(const cgltf_data* data, const cgltf_buffer* object);
cgltf_size cgltf_image_index(const cgltf_data* data, const cgltf_image* object);
cgltf_size cgltf_texture_index(const cgltf_data* data, const cgltf_texture* object);
cgltf_size cgltf_sampler_index(const cgltf_data* data, const cgltf_sampler* object);
cgltf_size cgltf_skin_index(const cgltf_data* data, const cgltf_skin* object);
cgltf_size cgltf_camera_index(const cgltf_data* data, const cgltf_camera* object);
cgltf_size cgltf_light_index(const cgltf_data* data, const cgltf_light* object);
cgltf_size cgltf_node_index(const cgltf_data* data, const cgltf_node* object);
cgltf_size cgltf_scene_index(const cgltf_data* data, const cgltf_scene* object);
cgltf_size cgltf_animation_index(const cgltf_data* data, const cgltf_animation* object);
cgltf_size cgltf_animation_sampler_index(const cgltf_animation* animation, const cgltf_animation_sampler* object);
cgltf_size cgltf_animation_channel_index(const cgltf_animation* animation, const cgltf_animation_channel* object);
cgltf_result cgltf_write_file(const cgltf_options* options, const char* path, const cgltf_data* data);
cgltf_size cgltf_write(const cgltf_options* options, char* buffer, cgltf_size size, const cgltf_data* data);