sokol-luajit/ffi/sokol/sokol_gfx.lua
2025-11-07 17:20:43 +10:30

31 lines
985 B
Lua

local ffi = require( "ffi" )
local sokol_filename = _G.SOKOL_DLL or "sokol_dll"
local libs = ffi_sokol_gfx or {
OSX = { x64 = sokol_filename.."_macos.so", arm64 = sokol_filename.."_macos_arm64.so" },
Windows = { x64 = sokol_filename..".dll" },
Linux = { x64 = "./bin/linux/lib"..sokol_filename..".so", arm = "./bin/linux/lib"..sokol_filename..".so" },
BSD = { x64 = sokol_filename..".so" },
POSIX = { x64 = sokol_filename..".so" },
Other = { x64 = sokol_filename..".so" },
}
local lib = ffi_sokol_gfx or libs[ ffi.os ][ ffi.arch ]
local sokol_gfx = ffi.load( lib )
-- load lcpp (ffi.cdef wrapper turned on per default)
local lcpp = require("tools.lcpp")
-- just use LuaJIT ffi and lcpp together
HEADER_PATH = HEADER_PATH or ""
ffi.cdef([[
#include "]]..HEADER_PATH..[[ffi/sokol-headers/sokol_gfx.h"
enum sg_params_extended {
SG_SHADERSTAGE_VS,
SG_SHADERSTAGE_FS
} sg_params_extended;
]])
return sokol_gfx